AI Insights · Timothy · July 2022
Top 5 Sandbox Games on iOS in South America - Q2 2022
In Q2 2022, the top sandbox games on iOS in South America showcased varied performance trends. Here’s a detailed look at their weekly downloads, revenue, and active users.
Throughout Q2 2022, the top sandbox games on iOS in South America demonstrated diverse performance trajectories. The data, courtesy of Sensor Tower, reveals key insights into their weekly downloads, revenue, and active user trends.
Roblox experienced significant fluctuations in weekly revenue, peaking at approximately $227K in mid-April and maintaining a steady flow around $147K to $190K in the latter half of the quarter. Weekly downloads showed a slight upward trend, starting at 35.5K in late March and reaching 42.2K by the end of June. Active users grew steadily, climbing from 827K to 917K over the quarter.
Minecraft displayed relatively stable weekly revenue, ranging from $22K to $33K, with a notable increase to $33K in early May. Download numbers remained consistent, hovering around 1.7K to 2.3K weekly. Active users saw a peak in early May with 219K, then stabilized around 180K towards the end of June.
Terraria showed modest revenue figures, mostly between $800 and $1.2K weekly. Downloads were stable, fluctuating slightly between 95 and 155. Active users remained consistent, averaging around 880 over the quarter.
Crafty Lands had weekly revenue ranging from $780 to $1.2K, with a general downward trend towards the end of the quarter. Weekly downloads were relatively stable, peaking at 1.8K in late May. Active user numbers were steady, averaging around 3.5K throughout the period.
Rec Room: Play with Friends saw varied weekly revenue, peaking at $530 in mid-April and maintaining figures around $300 to $520 by the end of June. Downloads fluctuated significantly, starting at 15.8K in late March and dropping to 6K by the end of June. Active users showed a general decline from 25.6K to 18.3K over the quarter.
For more detailed insights and data, visit Sensor Tower.